Imagine a beloved fighting game franchise releasing a collection of its classics, only to leave out one of its most infamous entries. That’s exactly what happened with the Mortal Kombat: Legacy Kollection, which recently dropped digitally—though physical collectors will have to wait until December 12, 2025, to get their hands on it. But here's where it gets controversial: while the collection includes Mortal Kombat 4 as its sole 3D entry, it’s only the arcade port that made the cut. And this is the part most people miss—Digital Eclipse, the developer behind the collection, has openly stated that even securing that version was a significant achievement. But why stop there? Why wasn’t the PlayStation or Dreamcast version included? Well, according to Digital Eclipse, they simply didn’t have the resources to port those versions. Fair enough. But here’s the real head-scratcher: the Mortal Kombat 4 Game Boy Color version is nowhere to be found—despite Digital Eclipse having the capability to port Game Boy titles, and they were the ones who originally developed it. Talk about awkward! Could it be that the game’s reputation as one of the 'worst fighting games ever' on Matt McMuscles' YouTube channel played a role? Let’s be honest, the Game Boy Color version was a disaster—a 3D fighter crammed onto a handheld with disastrous results. The visuals were so jarring that Matt McMuscles even joked about his past critiques of other games looking 'harsh on the eyes.' Add in a grating soundtrack, and you’ve got a recipe for a migraine. So, was its exclusion a quality control decision? Or is there more to the story? Is it fair to leave out a game just because it’s widely considered terrible? Let us know your thoughts in the comments—and don’t forget to check out Matt’s review for a deep dive into this gaming oddity!